The Keeping it Real Project
The Keeping it Real Project is a collaborative project between 12th grade English and Engineering.
Student blog posts
Producers
Khalid -- A constant moving 360 visual of relaxing colors and animations along with binaural beats mixed with music for an entirely immersive environment. This application will be helpful to those who are short tempered and easily are stressed out.
Savannah -- A relaxing experience in a 360 scenery chosen from a broad menu, where the user can add his or her own music in order to create a sense of zen and personal relief.
David -- Using digital cameras and specialized software, we will build a VR version of High Tech High International that can be explored and interacted with. For people that want to visit our school who want a taste of it or aren’t able to visit.
Hallie-- My virtual room world is for who are disabled and cannot leave home or the hospital, but want to experience the outside world (ex: The park, zoo, beach, etc). It would benefit those who want to go outside without having to worry about bringing their medical equipment with them.
Allison -- A deep sea treasure hunt and educational exploration adventure inspired by Gemini Marine Exploration and created for those who love marine exploration and history. Viewers explore a sunken ship covered in hidden treasures with intriguing historical backgrounds.
Emilio -- Sunny San Diego, tourists comes to see what a beautiful city we live in. But for some they don’t have they don’t have the money to come. With this VR app people would allow people to see famous landmarks and it would also give them a fact, when looking at that landmarks.
Lizzie -- My VR world is an experience with domestic violence. From a 3rd person perspective you are in the room listening to and watching what domestic violence really is. We know domestic violence is a thing but if we ourselves don’t experience it, a blind eye is turned to it.
Celeste -- An educational VR world based on Macular Degeneration. It would allow viewers to experience what it's like to slowly lose their eyesight, as well as learn where and how it affects the brain.
Ian -- An endless 3D escape game where you pilot a ship and fly through a collapsing space station. Inspired by endless 3D running games and Google Cardboard tilt controls.
Ximena -- My VR world takes you through a music festival, you get to experience the hassle of the crowds while you listen to your favorite artists. In this VR video you also experience psychedelics that would mimic those effects you get when you have consumed drugs like those of LSD.
Ashley -- Inspired by the Autism VR by The National Autistic Society, the Schizophrenic Simulation is a virtual reality program in which users attempt to escape a room from the perspective of a Schizophrenic individual.
Angelina -- My vr will be a therapy video for people afraid of dogs. People will be more comfortable around dogs. I want people to be comfortable around dogs.
Brigette -- I know anxiety is something experienced by many. In a realistic setting you will see, hear, and feel the everyday challenges of social anxiety. Find out how you can help others through similar experiences while learning facts about social anxiety in an engaging 360 video.
Programming
Chris (Leader) -- missing
Mia
Toby
Conner-- missing
Ethan
Steven C
Destin
Savannah (above)
Joe
3D Modeling
Jonathan (Leader)
Alyn -- missing
Mason
Grant
Joshua
Diana L
Priya
Cartier
Video Production
Mandalyn (Leader) - missing
Talanhi
Steven H
India -- missing
Diana G -- missing
Will
Stephanie -- missing
Taylor
Daniel -- missing
Alex -- missing
Acting
Abril (Leader)
Aijah
Aaron -- missing
Kaila -- missing
Brianna -- missing
Chloe
Cece
Ari -- missing
Diego
Alexis -- missing
Producers
Khalid -- A constant moving 360 visual of relaxing colors and animations along with binaural beats mixed with music for an entirely immersive environment. This application will be helpful to those who are short tempered and easily are stressed out.
Savannah -- A relaxing experience in a 360 scenery chosen from a broad menu, where the user can add his or her own music in order to create a sense of zen and personal relief.
David -- Using digital cameras and specialized software, we will build a VR version of High Tech High International that can be explored and interacted with. For people that want to visit our school who want a taste of it or aren’t able to visit.
Hallie-- My virtual room world is for who are disabled and cannot leave home or the hospital, but want to experience the outside world (ex: The park, zoo, beach, etc). It would benefit those who want to go outside without having to worry about bringing their medical equipment with them.
Allison -- A deep sea treasure hunt and educational exploration adventure inspired by Gemini Marine Exploration and created for those who love marine exploration and history. Viewers explore a sunken ship covered in hidden treasures with intriguing historical backgrounds.
Emilio -- Sunny San Diego, tourists comes to see what a beautiful city we live in. But for some they don’t have they don’t have the money to come. With this VR app people would allow people to see famous landmarks and it would also give them a fact, when looking at that landmarks.
Lizzie -- My VR world is an experience with domestic violence. From a 3rd person perspective you are in the room listening to and watching what domestic violence really is. We know domestic violence is a thing but if we ourselves don’t experience it, a blind eye is turned to it.
Celeste -- An educational VR world based on Macular Degeneration. It would allow viewers to experience what it's like to slowly lose their eyesight, as well as learn where and how it affects the brain.
Ian -- An endless 3D escape game where you pilot a ship and fly through a collapsing space station. Inspired by endless 3D running games and Google Cardboard tilt controls.
Ximena -- My VR world takes you through a music festival, you get to experience the hassle of the crowds while you listen to your favorite artists. In this VR video you also experience psychedelics that would mimic those effects you get when you have consumed drugs like those of LSD.
Ashley -- Inspired by the Autism VR by The National Autistic Society, the Schizophrenic Simulation is a virtual reality program in which users attempt to escape a room from the perspective of a Schizophrenic individual.
Angelina -- My vr will be a therapy video for people afraid of dogs. People will be more comfortable around dogs. I want people to be comfortable around dogs.
Brigette -- I know anxiety is something experienced by many. In a realistic setting you will see, hear, and feel the everyday challenges of social anxiety. Find out how you can help others through similar experiences while learning facts about social anxiety in an engaging 360 video.
Programming
Chris (Leader) -- missing
Mia
Toby
Conner-- missing
Ethan
Steven C
Destin
Savannah (above)
Joe
3D Modeling
Jonathan (Leader)
Alyn -- missing
Mason
Grant
Joshua
Diana L
Priya
Cartier
Video Production
Mandalyn (Leader) - missing
Talanhi
Steven H
India -- missing
Diana G -- missing
Will
Stephanie -- missing
Taylor
Daniel -- missing
Alex -- missing
Acting
Abril (Leader)
Aijah
Aaron -- missing
Kaila -- missing
Brianna -- missing
Chloe
Cece
Ari -- missing
Diego
Alexis -- missing